#pragma once
#include <maya/MGlobal.h>
#include <maya/MSelectionList.h>
#include <maya/MPxCommand.h>
#include <maya/MStatus.h>
#include <maya/MDagPath.h>
#include <maya/MFnNurbsCurve.h>
#include <maya/MDoubleArray.h>
#include <maya/MPoint.h>
#include <maya/MPointArray.h>

class toHelix :
	public MPxCommand
{
public:
	toHelix();
	~toHelix();

	static void* creator();
	MStatus doIt(const MArgList& args) override;

private:
	float radius = 3.0;
	float pitch = 1.0;
};

